WELCOME to Grandchildren of the Atom! We are a literate Next-Gen X-Men AU roleplay site set in Post WWIII Chicago, where it's currently Winter 2039. The mutant population is slowly rising after M-Day, and the city isn't sure how to handle it.
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For a while, the children of fallen heroes started to work in the shadows as the new X-Men. Not all that long ago, the latest incarnation of the X-Men was brought down in flames by Division's efforts. Team members captured, Agents killed, Cosmic fire everywhere... It seems as though the days of the X-Men have come and gone once again. Or have they?
We are currently accepting Site-Canons and Originals
Posted: Jun 10 2013, 02:57 AM
When it comes to powers and abilities always keep in mind that no character is 100% invincible. Not even the ones with bullet proof skin or those who regenerate. All characters have the option of having two related powers, and that's not including power-subsets. Admin approved classic Marvel characters will be exempt from this rule. The listing has been separated into three sections for an easier reference (Mental/Psychic, Personal/Physical and Elemental/Manipulation). If you have mutant you must reply to this post not just so so that we can keep track, but so that others may know what's already being used and what would be new and fresh.
The Banned Powers List can be found here.
*ADD BOTH POWER & CHARACTER:
Posted: Jun 14 2013, 10:48 PM
➣ aura reading: aura reading is a cousin to empathy where the user reads the emotions and personalities of others in a visual capacity using colors.
➣ cosmic awareness: those with this ability have intrinsic knowledge of the universe and their place in it. users easily connect to, observe and understand their environment in ways that non-users cannot naturally comprehend.
➣ dream manipulation: the ability to enter the dreams of others and manipulate the course of events in the subconscious.
➣ empathy: to sense, feel and understand and possibly modify the emotions, feelings, hopes, dreams, desires, and fears of others.
➣ hive mind: *genetically altered. mental connection and group function. can be used to overpower external minds and add them to the hive.
➣ memory manipulation: the ability to remove memories or create false memories.
➣ necromancy: the ability to see and communicate with ghosts. this also includes the ability to allow ghosts possession of the user's living body, retaining their knowledge but not their mutant powers, and the ability to raise the dead as mindless obedient husks.
➣ pain manipulation: the ability to psychically induce or repress the sensation of physical pain, without causing or alleviating physical wounds.
➣ power identification: ability to sense or recognize superhuman powers.
➣ power negation: ability to cancel the superpowers of others, typically with limitations such as touch, distance, or time.
➣ psychic surgery/healing: The ability to telekinetically conduct complex surgery on biological organisms including one's self. The user is able to sense both the external and internal conditions of living things (microscopic, technological/robotic organisms, and plants excluded) and manipulate them in order to repair, damage, or even remove them. Healing is a subset of psychic surgery as it applies those similar techniques to healing and preserving tissue, when properly mastered the user is essentially able to preserve their or anyone else's bodies to keep them from aging.
➣ psychic weaponry: the ability to make tangible or intangible weapons out of psionic energy.
➣ telekinesis: the ability to manipulate objects using one's mind and generate waves/fields of telekinetic force.
➣ telepathy: the ability to read minds and alter the perception of, influence or even control other persons.
Posted: Jun 14 2013, 10:49 PM
PHYSICAL / PERSONAL
➣ adrenaline absorption: the preferred term is absorption but you will more commonly hear it referred to as 'vampirism' due to its energyvore ties. user is able to steal adrenaline from others in order to enhance their own physical capabilities, render opponents unconscious or in the odd case actually kill them.
➣ animal mimicry: the power to transform individual aspects of his physical being in order to obtain animal characteristics.
➣ animal morphing: the ability to transform one's entire being into various animal forms while maintaining one's mental capacities and unique attributes (ie; individual fur patterns).
➣ banshee physiology: the ability to project a powerful sonic scream. sense when others are about to die or have died in the immediate area. sense when the supernatural ether has been tapped into.
➣ chaos energy form: the ability to physically transform oneself into a living being that is made of and generates chaos energy.
➣ diamond form: flawless organic diamond form. renders the user immune to psychic attacks and incapable of creating them.
THE COMBS *genetically altered
➣ dragon mimicry: the ability to fly without the assistance of wings, a resistance to the fire she makes, and the capacity to project fire from her hands; either by a flame-thrower stream or concentrated bursts.
➣ enhanced physiology: The human body is enhanced through mutation. This grants access to things like enhanced speed, strength, durability, and agility to the host.
➣ flight: The ability to fly under ones own power. Characters marked with * use wings.
➣ heat absorption: the ability to absorb the heat from any given source. at advanced enough levels this power may masquerade as the ability to freeze matter.
➣ linguistic magic Through the use of absorption of energy and use of her own, though mental focus and then the verbal (nonsensical) command the user can create items, elemental barriers/weapons, levitate, or simply use the energy to blast away at her intended target.
➣ lupine physiology: this ability grants user with several predatory characteristics, ex; fangs, claws, hair/fur, etc. and heightened senses. this often goes hand in hand with a regenerative healing factor, and is capable of granting users superhuman attributes to a limited degree.
➣ nano-active blood: instinctive muscle movement, enhanced athleticism, reparative healing factor - care of nanomachines that have integrated themselves into his biological makeup
➣ narcoleptic dust: the user produces a white dust that induces sleep when inhaled.
➣ omega class hyper-regeneration: *mutated strand. allows for physical regeneration and healing, by rapid regrowth of bone, muscle, tissue, flesh etc.
➣ optic blasts: the ability to fire concentrated beams of concussive energy from one's eyes.
➣ personal density control: the ability to manipulate the density of his being both impenetrability or intangible.
➣ portal casting/transdimensional travel: generation of portals which allow for travel/storage.
➣ regenerative healing factor: the power not only heal at a rapid rate, but the regeneration tissue on a cellular level. to a degree this often grants the user a level of extended longevity, disease immunity, and drug and toxin resistance.
➣ resurrection: the ability to bring the dead back to life. this may be limited to self-resurrection, i.e. only being able to revive oneself upon death.
➣ shape-shifting: user can psionically shift the atoms of her body to duplicate any humanoid of either sex, wearing any kind of clothing. She can precisely duplicate another person’s retina pattern, finger, palm and skin-pore patterns, and vocal cords.
➣ size manipulation: the ability to alter the size of oneself.
➣ speedster physiology: the ability to move at and above supersonic speeds.
➣ superhuman senses: The human senses are expanded and can be used in a variety of new ways, thanks to additional sensory input.
➣ ursine mimicry: the ability to harness the strengths of a bear including occasionally shapeshifting into one.
➣ vitality absorption: also known as vitality vampirism or life-force absorption. user is able to literally drain life from their target and take it for their own. this stolen vitality can be used in a number of ways, primarily to heal ailments or extend user's own life... or simply stealing it just to kill the subject.
➣ volatile constructs: the ability to create and control uniquely bio-organic explosive substances.
➣ x-gene/power mimicry: The ability to mimic X-Gene based powers, typically with limitations such as touch, distance, time, or breadth of control. In some cases, this may mean taking on some of the physical transformations or negative aspects and weaknesses associated with this power.
Posted: Jun 14 2013, 10:50 PM
ELEMENTAL / MANIPULATIONS
➣ bestowal: a unique ability that allows the user to grant an individual powers based upon the creation of an X-Gene in their genetic code. The user may also strip a mutant of their powers to pass on to a new host. In both cases, the individuals affected by this power may develop some symptom that is actually the "price" for the manifested X-Gene's powers.
M --- EISENHARDT
➣ bioelectrogenesis: the user is capable of not only generating large amounts of bioelectric energy, but manipulating this energy through various means of expulsion and touch.
➣ darkforce manipulation: the ability to summon and manipulate Darkforce energy from the Darkforce Dimension. This can include, but is not limited to the creation of energy constructs ranging from simple objects to simple weapons, lifeforce absorption from other entities, blasts of pure Darkforce, the explusion of Darkforce to produce flight, the corruption and degradation of matter, and blocking out light. There are numerous records applications of this ability, but generally the capabilities vary from user to user. Natural deterrents to the Darkforce are both Light and the Lightforce. (Only a single wielder may be active at a time.)
ONE OPEN ROLE
➣ discord manipulation: the ability to generate and manipulate discord. this can be accomplished by channeling energy into a physical conduit (an object) to affect an area, causing conflict and incompatability to beings within range. the effects can range from minor disagreements to violence.
➣ electrokinesis: the ability to shape, manipulate, and even create electrical energy.
➣ erebokinesis: the ability to manipulate shadows and darkness, including solidifying it into objects and weapons, enveloping oneself or an enemy within in order to hide or distract, binding an enemy so that they can't move, and teleportation.
➣ hydrokinesis: the ability to manipulate water.
➣ life force manipulation: Can control their own and others life force to encourage faster healing and stave off death or take from others to speed up death.
➣ living lightforce: user is a biological conduit through which a form of lifeforce, known as living light, is generated, absorbed, and dispelled. The host can harness this energy and utilize its power through various channels, including non-celluar, holistic healing, limited tracking, and forms of offensive/defensive measures. As a battery to the Lightforce, the user must maintain a balance of the energy in order to avoid an unhealthy burnout. (Only a single wielder may be active at a time.)
ONE ROLE OPEN
➣ magnetic field manipulation: able to draw upon the natural magnetic energies of the planet. manipulating the size and shape of a metal objects. able to summon the magnetic energies around her, focus them, then release it in the form of concussive blasts (from her hands). also able to produce an emp blast. able to conjure forth a shield protecting herself and others from anything making contact, within its sphere.
➣ paper manipulation: the ability to psionically manipulate cellulose based paper. With this ability, he can shape and manipulate paper and paper-like substances, like papyrus or parchment. He can make the paper multiply, harden, compress, sharpen, harden, and even control the color of the paper itself.
➣ photon manipulation: the ability to create, use, and manipulate light as an energy source for various reasons. some including creating blasts of blinding light and bending light to become seemingly invisible to others.
➣ plant manipulation: the ability to create, shape, and bend plant life to his will. This includes wood, vines, plants, moss, and parts of the plants.
➣ probability manipulation: the user manipulates the probability of an event to happen, making unlikely things occur more often or instantly and preventing liable events from happening. they can cause and prevent both good and bad luck.
➣ pyrokinesis: the ability to generate and or control fire.
EDWARD H. SPARROW [ tactile ]
➣ technology manipulation: data manipulation, hacking intuition, computer interaction, gps manipulation, radio manipulation. the ability to manipulate any form of technology through touch or distant concentration, including the waves bouncing off them. aka technopathy or technokinesis
➣ wish granting: the ability to grant wishes via a mid-level reality warp.
|MALACHI L. WINTER||
Posted: Apr 18 2018, 08:53 PM